Recently during my aforementioned spring cleaning I went through all my spindles of disks and my boxes/cases of all my games in my collection. While chatting during a state of mutual bordum, my colleagues and I were discussing what we could actually play out of our collections. Part to fill the gap of time, part nostalgia trip.
So went went through the list of mutual games:
- Counter Strike 1.6
- Day of Defeat
- C&C Generals: Zero Hour
- Worms Armageddon
- Diablo II: LoD
Well after about 3 hours of messing around in non-steam games trying to get network functionality to work correctly over hamachi and other unforeseen gaming errors or mishaps we gave up. Eventually settling on re-installing poker stars for some trips back down memory lane before everyone and their mother played / watched all the games of texas hold’em and the equivalent tournaments.
Myself I would have settled for game of practically anything, sure poker stars is fun but after you go through 3,000 chips in the course of 35 minutes you start to wonder if there is anything else you can play. More recently I’ve been playing more Team Fortress 2 after the new spy/sniper update came out within which to get a whole bunch of new unlockables. I still have yet to determine why valve went with a time-played reward system for the new weapons and gear, but I figured the achievement based system was actually pretty sound sure for the first two weeks after a class update servers were packed with un-savory characters trying to get there new weapons but I could deal with that for the short time.
But playing FPS’ can only get you so far I’ve gotten sick of Call of Duty: World at War. The second map pack was just like the first, complete garbage. Within the first 12 hours people had already discovered glitches and exploits, the only thing I have for my 800 points that I actually like is the new nazi zombies map, this one actually holds a challenge. The hell hounds are freakin’ crazy stupid hard and its not like the previous one that was released.
Switching gears to console gaming.
I followed the E3 coverage pretty well, and there was a few things that actually looked good. The biggest shocker that came just yesterday when I read some Gameinformer was Max Payne 3, rockstar is actually going to a sequel which to me is real good news, after reading the article there was some good and bad. For the record I think project natal is a pipe dream and concept is not reality. I did like the following that were previewed:
- Tom Clancy’s Splinter Cell: Conviction
- Metal Gear Solid: Rising
- Singularity
- Star Wars: The Old Republic
- Alan Wake
- Assassins Creed 2
I’m still looking forward to the new Modern Combat 2 from IW. I still think that any new first person shooters belong in the here and now and should leave the past ( i.e. all the war related materials) alone. I also took some time to play the new Red Faction single player demo which I thought was amazing, and I plan on picking that up fairly soon. The only thing I have that I would add to it would be the ground geo-mod, that was probably the best part of the first one was tunneling and smashing huge amounts of earth into a tomb for many many npcs. Maybe they focused on the building structure demolition which is still amazing, but losing sight of were they came from.
Which brings me to my next point, developers are losing focus of were they came from. More and more I see the new sequels from classic games they lose sight of the roots at least in my eyes, halo, rainbow six, splinter cell (to an extent), mercenaries, ghost recon (the advanced war fighter series). There was good and bad to each one, and I understand that once you play a game and you like it you want to play more like it. I also know that you have to be original and have originality to a game or they become clones, but sometimes I wonder were the actually get the notion that some of their ideas are good. Maybe I’m preaching to the choir but I’m just getting it down on virtual paper.




